AI Insights · Timothy · January 2025
Top Boxing Games Performance in Greece Q4 2024
Explore the performance trends of the top boxing games in Greece during Q4 2024 on a unified platform, featuring metrics like downloads, revenue, and active users.
In the fourth quarter of 2024, the performance of the top boxing games in Greece on a unified platform, combining iOS and Android data, showcased varying trends in downloads, revenue, and active users. Here's a detailed look at the top five games:
WWE Mayhem by Reliance Games saw a significant rise in weekly revenue, peaking at approximately $196 in the final week of December. Weekly downloads showed a consistent upward trend, reaching 404 by the end of the quarter. Active users also increased steadily, reaching 472.
Real Boxing 2 from Vivid Games S.A. experienced fluctuating weekly revenue, with a peak of $39 in late October. Downloads surged to 1.7K in late December, while active users peaked at 2.4K during the same period.
Boxing Star: Boxing Fight Game by THUMBAGE showed a notable increase in revenue, particularly in early December, reaching $75. Downloads and active users both saw growth towards the end of the quarter, with downloads hitting 278 and active users reaching 412.
Real Boxing: KO Fight Club, also from Vivid Games S.A., had a steady revenue with a peak of $26 in October. The game maintained a consistent download rate, peaking at 274 in late December, while active users reached a high of 222.
MMA Manager 2: Ultimate Fight by Prey Studios experienced modest revenue, with a peak of $22 at the start of the quarter. Downloads and active users showed gradual growth, with downloads reaching 119 and active users 217 by the end of the quarter.
These insights are based on data from Sensor Tower, where more detailed analytics and trends can be explored further. The varied performance of these games highlights the dynamic nature of the mobile gaming market in Greece.